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SwiftUI Data Flow


SwiftUI Data Flow

Manage state with @State and @Binding, and share data using ObservableObject, @StateObject, and @EnvironmentObject.


@State and @Binding

Use @State for local view state and @Binding to expose it to child views.

Syntax:

  • @State private var name = ""
  • struct Child { @Binding var name: String }
  • pass with Child(name: $name)

Example

import SwiftUI

struct Child: View {
  @Binding var text: String
  var body: some View {
    TextField("Enter", text: $text)
      .textFieldStyle(.roundedBorder)
  }
}

struct Parent: View {
  @State private var text = "Hello"
  var body: some View {
    VStack {
      Text(text)
      Child(text: $text)
    }
    .padding()
  }
}
import SwiftUI

struct ContentView: View {
  var body: some View { Parent() }
}
import SwiftUI

@main
struct MyApp: App {
  var body: some Scene {
    WindowGroup { ContentView() }
  }
}

Run Example »

This example shows a parent exposing local state to a child with @Binding so edits update the parent's value.



ObservableObject and StateObject

Share data across views with ObservableObject.

Own it with @StateObject or consume with @ObservedObject.

Syntax:

  • class VM: ObservableObject { @Published var count = 0 }
  • @StateObject private var vm = VM()
  • @ObservedObject var vm: VM

Example

import SwiftUI

class CounterModel: ObservableObject {
  @Published var count = 0
  func increment() { count += 1 }
}

struct ChildView: View {
  @ObservedObject var model: CounterModel
  var body: some View {
    HStack {
      Text("Count: \(model.count)")
      Button("Inc") { model.increment() }
    }
  }
}

struct ParentView: View {
  @StateObject private var model = CounterModel()
  var body: some View {
    VStack(spacing: 12) {
      ChildView(model: model)
    }
    .padding()
  }
}
import SwiftUI

struct ContentView: View {
  var body: some View { ParentView() }
}
import SwiftUI

@main
struct MyApp: App {
  var body: some Scene {
    WindowGroup { ContentView() }
  }
}

Run Example »

The parent owns the model with @StateObject, while the child observes it with @ObservedObject to reflect changes.


@EnvironmentObject

Provide shared app state from a root view using .environmentObject(), then consume it in descendants with @EnvironmentObject.

Syntax:

  • Root().environmentObject(model)
  • @EnvironmentObject var model: Model

Example

import SwiftUI

final class AppSettings: ObservableObject {
  @Published var theme = "Light"
}

struct Root: View {
  @StateObject private var settings = AppSettings()
  var body: some View {
    VStack(spacing: 8) {
      Button("Toggle Theme") { settings.theme = (settings.theme == "Light") ? "Dark" : "Light" }
      Child()
    }
    .environmentObject(settings)
    .padding()
  }
}

struct Child: View {
  @EnvironmentObject var settings: AppSettings
  var body: some View { Text("Theme: \(settings.theme)") }
}
import SwiftUI

struct ContentView: View {
  var body: some View { Root() }
}
import SwiftUI

@main
struct MyApp: App {
  var body: some Scene {
    WindowGroup { ContentView() }
  }
}

Run Example »

The root injects a shared AppSettings; any descendant can read updates via @EnvironmentObject.

Tip: Use @EnvironmentObject for global app state like settings or session.



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