import SwiftUI
struct ContentView: View {
@State private var count = 0
var body: some View {
VStack(spacing: 12) {
Text("Count: \(count)")
Button("Increment") { count += 1 }
}
.padding()
}
}
import SwiftUI
@main
struct MyApp: App {
var body: some Scene {
WindowGroup { ContentView() }
}
}