import SwiftUI
struct LongPressDemo: View {
@State private var pressed = false
var body: some View {
Text(pressed ? "Pressed" : "Hold me")
.padding(12)
.background(.blue.opacity(0.1))
.cornerRadius(8)
.onLongPressGesture(minimumDuration: 0.5) { pressed.toggle() }
}
}
import SwiftUI
struct ContentView: View {
var body: some View { LongPressDemo() }
}
import SwiftUI
@main
struct MyApp: App {
var body: some Scene {
WindowGroup { ContentView() }
}
}