import SwiftUI
struct ColorSchemesDemo: View {
@Environment(\.colorScheme) var scheme
var body: some View {
Text(scheme == .dark ? "Scheme: Dark" : "Scheme: Light")
.padding()
}
}
import SwiftUI
struct ContentView: View {
var body: some View { ColorSchemesDemo() }
}
import SwiftUI
@main
struct MyApp: App {
var body: some Scene {
WindowGroup { ContentView() }
}
}